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Carol Police Art Director

Carol Police Art Director

Carol Kieffer Police attended the Art Center College of Design majoring in Illustration with a passion for traditional painting and figure drawing, and an emphasis on fashion and editorial illustration. She graduated from Art Center at the top of her class with distinction. Carol began work on the animated feature Lord of the Rings. She was solely responsible for the
styling, layout, and background painting of five specialty sequences in the movie. She was also invited to be on the faculty of Art Center, where she taught Figure Drawing and Fashion Illustration. After the completion of Lord of the Rings, she worked with Richard Williams helping build his new Hollywood studio. For the next three years she worked on many animated television commercials as Designer, Stylist, Animator, Effects Artist, Director, Art Director, and Background Painter, receiving an American Broadcasters Assn. Award and inclusion in FILMEX. She also worked with Glen Fleck, Inc. as a color consultant on projects for IBM, and continued actively in her freelance advertising and fashion illustration business.
Carol was Background Supervisor for the 3-D animated feature Starchaser. She trained artists for production, in addition to keying sequences and spending time in Korea training a large crew to paint. She then joined Marvel productions as a Key Layout and Development artist on a variety of TV and feature projects. She left Marvel to work with TMS productions as a Development Artist on the feature Little Nemo. After Nemo, Carol began working at Disney Television Animation. She utilized her skills as a Production Stylist, Art Director, Development and Photoshop Artist on various Television, Direct to Video, and Theatrical Releases. Carol also freelanced on theme park designs for Universal and Landmark Productions.
Warner Bros. recruited Carol to help them start their new feature animation division. She recruited artists stateside and in England and helped develop training programs for incoming artists. She acted as Head of Presentation Art for Development and then Art Director for their first feature, Quest for Camelot, overseeing all production and character design, merchandising, and maquette sculptures. After leaving Warner Bros., Carol worked as a Location Development artist on the Dreamworks CGI feature, Shrek, and taught Figure Drawing for the animation department at California Institute of the Arts. She joined Disney Feature Animation where she worked in Visual Development on an upcoming film called Sweating Bullets (which later became Home on the Range) establishing and executing the feature’s Production Design and Layout Styling.
She did Visual Development for The Snow Queen at Disney Features, creating character and costume designs, as well as locations and color styling. Disney sent her to Art Direct Bambi II, a financial, critical and popular success for Disneytoon Studios. She set up an efficient digital production model with the overseas studio in Australia, and brought the project in exceeding artistic expectations and under budget. Carol joined Disneytoon’s CG animated Tinkerbell DVD series as an Art Director and overseeing consultant AD to establish the series visual direction. Carol founded Made in Paradise Productions, with her business partner, Karen Keller. She is the Creative Director and President of MiPP, combining her creative and administrative experience with a passion for efficient and effective pipeline and production. Carol has recently been overseeing MiPP’s creation of the Pre Viz Production Design for Universal’s Babe, as well as the Production Design Package for Universal’s CG animated DVD The Little Engine That Could (coordinating with overseas production at Crest Studios LA and India). Little Engine is due out in 2011. Currently, Carol has been working with Starz Animation Toronto and Producer Steven-Charles Jaffe developing the characters and production design direction for the CG feature, Gahan Wilson’s Eddy Deco. Concurrently, she has also been doing development for Illumination on the feature film, IHop, and for the Disney Channel and Consumer Products developing a new TV show.


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